Apple Keynote productions are among the most scrutinized marketing events in the world. Working within Apple's team, I built high-fidelity 3D assets for global product launches — modeling, lighting, and rendering hardware with the precision those presentations demand. Alongside Keynote, I contributed to Apple Maps, helping develop an interactive visual mapping experience built in proprietary software.
Netvrk is a blockchain-based platform built around virtual world ownership and digital commerce. I led a team of artists developing environments and individually created high-quality props sold as NFTs. As an early member of the art team, I helped build the 3D pipeline and marketing strategy for the NFTs.







Infinity Tower




Quantum3D is a Silicon Valley simulation and training company whose clients include Boeing, Lockheed Martin, and Virgin Galactic. I led the 3D art team and built the internal pipeline for AR/VR asset production — establishing standards for geometry optimization, LOD structure, and PBR texture delivery. Beyond production, I managed project budgets and quotes in relation to 3D, trained clients on proprietary tools, and worked directly with external partners to scope and close new business.